Chances are most 21st-century teens have heard of, or played, Tetris — some may have even become addicted to it. Tetris is a puzzle video game originally designed and programmed by Alexey Pajitnov of the former Soviet Union. It was released on June 6, 1984, so it's obviously not new, but, boy, is it popular.
After taking an unscientific poll of 20 teens from three different cities in New Mexico, I found that all of the teens had heard of Tetris and all but two had become "addicted" to the "old dog and his new tricks," as one teen put it.
Tetris, as one could imagine, is available on every electronic device. I personally like the game and have downloaded it for free. When I first got the game, I would stay up late and play it all night. That was my obsession stage.
The game — which is like a digital Rubik's cube on a matrix — keeps the mind busy; users have to think at a quick pace. But now I've gotten better at it, Tetris isn't quite as addicting.
Although Tetris is more than 20 years old, the fact remains that today's generation of gamers are obsessed with what previous generations gave to the entertainment and gaming industry.
Dasha Wilson is a freshman at the Santa Fe Waldorf School. You can reach her at dwfreshman2@gmail.com.
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